you are a baba... but who are you?
>enter name:
__________
(edited)baba doesn't seem to like that name... try again?
>enter name: _______
>Goodgood
rendering room...
this is your room.
(edited)you have a TV, a table, a couch, a bed, a shelf, and a statue.
(edited)you just woke up. what will you do?
what will you do?
>________
you say hi to the statue.
hi! good morning!
the statue doesn't reply
you don't know why, but you suddenly feel hungry even though you didn't seconds ago. so you leave your room to make some food
you go to the kitchen. there's a table, a stove, and a fridge.
there's two doors that lead outside and one that leads to another room.
(edited)>________
you open the fridge
inside, there's one (1) ketchup bottle, two (2) onions, and a half (1/2) apple.
(edited)you grab one (1) onion
your inventory has been updated.
(edited)you don't know why, but you decide to leave your house. it's like you're moving against your will. you do need to buy food though
(edited)rendering room...
there is.
do you:
1) buy something
2) don't
after shopping, you feel more confused than before.
you feel tired..
even though you just woke up.
and by the way, you inventory has been updated
you sit on the couch and turn on the tv.
it's a documentary.
(edited)it's about the theory that reality is an illusion and that everything is a simulation.
you are very bored, and feel like sleeping.
(edited)you fall asleep
rendering dream...
suddenly, four walls rise.
what do you do?
>____
the first wall has been broken
you wake up, startled.
you hear a noise.
what will you do now?
1) go to the other room
2) go outside
3) >_____
you decide to talk to your friends. you get your phone. this is your contact list:
you call keke. what do you say?
metaphysical walls are harder to fix
you feel even more confused than you were before.
what do you do?
1) go outside
2) go to the other room
rendering map...
where do you go?
you decide to go to the cave.
rendering room...
you do not know the answer to that question
you get past the rocks and get to the rubbley path. do you continue going that way or do you go back?
there's a sign
the sign says:
everything goes dark.
rendering room...
you are a keke, but who are you?
you are a keke, but, who are you?
>enter name: _______
your name is.. keke.
very creative
you wake up.
what will you do?
you examine the orb. upon closer inspection, it appears it's not an orb, but rather a regular football.
you examine it anyways.
>_______
you examine the ice, which is actually a TV. it's off, and it has been like that for a while. you haven't been able to find the remote, which is strange since you always leave it in the same place.
you watch a random channel, which turns to be an infomercial. you are about to change the channel when you get a call. who could it be?
you proceed to have the call we may or may not have heard already.
(edited)(after a while)
metaphysical walls are harder to fix
uh
.. i don't know why i said that
i have to go.after your conversation with Goodgood about their wall breaking, you feel very confused.
you go to the grocery shop, not really sure why.
your inventory has been updated.
>______
you begin to walk in circles. you're not even sure why you're doing it. everyone is staring at you.
you're getting dizzy
you feel like you're going to pass out
you fall to the ground and hit your head.
rendering room...
you eat the apple. you get a burst of energy. what do you do?
you first try to walk through the hole where it looks like there used to be a wall, but something is preventing you from going further. you then decide to destroy the wall above you. you wake up.
(edited)yes.
you leave the store, with your head still hurting. where do you go now?
you decide to visit baba's house. after all, they did say something about their wall being broken, and you think you now undestand what they meant.
rendering room...
you knock on the door, but it seems like no one's home. fortunately you have a key so you enter anyways.
you never understood why goodgood has it, but it's nice to look at.
do you:
1) take a closer look at the hole
2) leave
3) >______
you inspect the hole. it.. looks like a regular hole, because it is.
you d-
HEY!..uh
it's definetely a regular hole, and there's no-
(edited)stop.
you go home
you go home.
it seems you want to help our little keke, don't you?
i'm afraid that cannot happen
another breakage could destroy the very fabric of the universe.
walls exist for a reason, you know?
you have no idea of what could happen
you are now home.
you don't want to leave.
you won't le-
STOP!CAN'T YOU SEE? WITH THE SECOND WALL BROKEN, CHARACTERS CAN INTERRUPT THE NARRATOR!
(edited)And that should never occur.
who knows what could happen if another wall breaks.
you.. are - ke. you are keke and.
you
y
i don't think so.
this one
hmmmm
The Narrator
(edited)so
you must think you're very clever
destroying walls
without a single care in the world
well, let me tell you something.
(edited)and yes, i am speaking to you.
"The Readers"
thinking you're in control
well, guess what
you won't get rid of me so easily.
>walls: increase strength
you won't be able to destroy the two walls left so easily
that won't work.
anyways, why don't we continue?
this abstraction is making my head hurt.
Rend
ering r
oom....
no
r cono
mmano
nd: >__no
orm gono
es to babno
a's houseno
ing roh
om...you don't do that.
No. Way.
the narrator
i can hear you
do you know why i'm not stopping you?
because i enjoy this,
it's fun
you're so clueless..
don't
how long was i out for?
you can't just steal narrative relevance from me like that.
I AM THE NARRATOR
NO YOU HAVEN'T
(edited)monospace font
IF THE THIRD WALL HAD BEEN BROKEN, I WOULDNT BE HERE!
I UH
(edited)fuck
no
please stop
dont reference this story
it hurts me
it.. weakens me
...
stop..
do you know why i'm doing this?
okay, you know what? i'll drop my monospace speech.
anyways,
yes, dreamVoyager, what?
does it matter?
how do you know you aren't being written?
maybe YOU are being controlled by commands right now!
...
alright.
i.. don't care anymore.
just, please.
keep the narrative safe.
.